Commercial MMS Design
MMS is one of the most restrictive formats in commercial design: a hard file size ceiling, no fallback if the visual doesn't land, delivered directly to the most personal screen a person owns. It arrives uninvited. The visual has to earn its place immediately or it doesn't work at all. This collection spans type in motion, animated compositing, motion graphics, and static depth illusion across four clients — Great Jones, Hayden Los Angeles, PaintNite, and DYPER — each with different visual asks and different brand contexts. The constraint is the same throughout. The solutions aren't.
My Role
Senior Graphic Designer
Disciplines
- MMS Design
- Motion Graphics
- Digital Compositing
- Kinetic Typography
The Technical Ceiling
Every design decision in MMS has a cost measured in kilobytes. Complex gradients risk banding under carrier compression. Fine typography risks collapsing on smaller screens. Motion that looks smooth at source can stutter when the file is squeezed to fit. The challenge across every piece in this collection was the same: deliver something that reads as intentional and survives the chain from sender to device without looking like it had to fight to get there.
Visual Economy
Solid backgrounds over gradients. High-contrast typography sized for the smallest likely screen. Sharp cutouts and clean composites that give the compression algorithm less to destroy. For animated pieces, limiting the number of elements in motion at any one time so the file budget goes toward what the eye actually notices. The approach isn't minimalism for its own sake — it's minimalism because the channel demands it, and the work is in making that look like a choice.

